#ifndef GMSYNCTIMER_H
#define GMSYNCTIMER_H

#include "GameMessage.h"

class GMSyncTimer : public GameMessage
{
public:
	GMSyncTimer();
	virtual void Execute() override;
	virtual bool Read(SocketMessage* sm) override;
	virtual void Write(SocketMessage* sm) override;
	
private:
};

#endif //GMSYNCTIMER_H